Ari | 26 February, 2017 | Uncategorized
It’s here gang! Hollow Knight is live on Steam for Windows. It’s been a long, intense journey reaching this point. 2 years of non-stop development, and right down to the wire, with William putting in last minute fixes the day before the game went out!
Our hugest thanks to all of you for allowing us to make the game we dreamt of making. What a thrilling (and exhausting) ride!
We also don’t say this enough, but our sincerest thanks also go out the team at Kickstarter! Without your support, and your platform, this game would never have come to be.
Our last big ask: Tell the world about Hollow Knight! Write, Tweet, Stream or sms a friend. The more people know about it, and the bigger it becomes, the more crazy content we can add to this weird and wonderful buggy world.
And don’t mistake! Team Cherry’s work is far from over. Even today, we’re back at it. Dave’s working at getting the Mac build ready, and William is prepping a patch with tweaks and optimisations. Once lots of people, with all manner of different computer setups, start playing the game, you learn a lot! Quickly. We’ll be addressing anything that pops up as we go.
If you’ve filled out the Kickstarter Survey, or pledged at the $10 tier, and haven’t yet received Steam Codes or your digital extras, email firstname.lastname@example.org and we’ll get things sorted for you!
That’s all for now! Very tired, but very excited!
Lots more from Team Cherry soon.
Ari | 22 February, 2017 | Uncategorized
This is a short one. As part of the roll into release, we’ve gone a bit wider with our testing for both Windows and Mac. Unfortunately, and frustratingly, several of our new testers have encountered a previously undiscovered crash bug in the Mac version. Keep Reading…
Hollow Knight’s huge Release Trailer has just gone live!!
Hollow Knight is coming to you on February 24th for PC and Mac. Get ready, and spread the word!
Ari | 10 February, 2017
William | 21 January, 2017 | Uncategorized
Get ready everyone! Team Cherry’s huge New Year 2017 Update is landing now. So much news for you all. Settle in and let’s get to it!
First up, we’re gonna deal with the big one. There’s just one major question we keep being asked ‘Is Hollow Knight coming to the Nintendo Switch?’
We’ve had a long conversation with Nintendo and given their recent reveals, we can now announce: Hollow Knight is making the switch to Nintendo’s new portable/home/hybrid platform!
William | 4 December, 2016 | Hollow Knight
It’s been a little while since our last update, but that’s because we’ve been busy not only with getting the game ready for our testers, but also with setting up Hollow Knight’s Steam page!
Ari | 8 November, 2016 | Uncategorized
Heya all, Hollow Knight update time!
Day of the Devs
Hollow Knight was recently selected by video game legends Double Fine & Iam8bit for their Day of the Devs event. The event is an all indie, all free, one day extravaganza of gaming held in San Francisco. Our fantastic PR, Marketing, Game-Launching genius Matt Griffin was there to show off Hollow Knight.
William | 10 October, 2016 | Hollow Knight
Team Cherry is checking in!
As per our last few updates, we’re still hard at work getting Hollow Knight all polished up. It’s often an exhausting process and it can feel a never ending one, but it’s very rewarding to see the game come together as it has in the last months.
There’s lots of polish now being added and lots of the little bits that make it feel like a real game. That includes achievements, dynamic button prompts, a full set of menu options and final script.
William | 19 August, 2016 | Hollow Knight
Quick update today to show off a feature of the game that we’ve hinted at but not really gone into much depth on yet: The Hunter’s Journal!
What’s everyone’s favourite part of any game? That’s right – filling out a bestiary by killing bad guys! Then reading about them! At least, it’s one of our favourite bits, so we couldn’t resist adding the feature to Hollow Knight.