William | 5 July, 2016 | Uncategorized
For today’s update we’d like to introduce the newest addition to Team Cherry, Matthew ‘Leth’ Griffin. Matt will be handling PR and marketing for the game in the lead-up to release and during the post-launch window too. He’s previously worked in this role for Stardew Valley, Interstellaria and Wanderlust Adventures, so we’re confident he’ll be a massive help in getting Hollow Knight out into the world.
Matt is involved in the indie scene as a PR and Marketing Director, a Twitch streamer and he’s also a legit game creator, working as the main coder for Wanderlust and online-multiplayer coder for Risk of Rain.
Matt’s already brought a tonne of great ideas for promoting the game and interacting with the community and we’re super excited to have him as part of the team!
And on that note, a quick update on the game’s release schedule! We have now slipped past the initial release estimate, mainly due to the scope of the game increasing as a result of the Kickstarter (but also because we’ve crammed the game full of secret areas, bosses and items to find). So, when will we be releasing? While we’re definitely closing in on release, we’ve decided not to give any concrete date until we’re absolutely sure that we can deliver the game on time – we don’t want to disappoint anyone by announcing a date only to slip past it.
We’ve always been super appreciative of everyone’s support and patience and kind words as we build the world of Hollow Knight and we’ll continue to keep you updated regularly on what’s happening.
And lastly, here’s a fun little behind-the-scenes GIF:
This is an area of Fog Canyon that Ari’s been doing some final polish on. The GIF gives you a good idea of just how much effort and detail goes into giving Hollow Knight its distinctive look. Expect more of them soon.
You’ll be hearing more from Matt and the rest of us in the future as launch grows nearer, but for now that’s all! Thanks again for your support, we’ll speak soon.
Tags: animated gif
The latest trailer shows off some the beautiful, surreal landscapes and strange characters you’ll encounter as you explore the ruined Kingdom of Hallownest!
William | 20 June, 2016
Team Cherry is checking in!
We’ve been heads down polishing, testing and adding even more to Hollow Knight. Most of the game’s areas are now completely filled out and many are at a highly polished state. Lots of technical stuff is happening behind the scenes as well, with menus being finalised and snazzy grading systems all up and running.
William | 15 April, 2016 | Hollow Knight
The other day we got to hang out our local radio station, Radio Adelaide and did an interview with Chell from Pixels Rising! Take a listen as we chat about Hollow Knight and game development in general.
William | 1 April, 2016 | Hollow Knight
Update Time All!
Team Cherry is crunching our way towards a completed Hollow Knight and that means it’s time to share more development news starting with a huge new area: the White Palace!