William | 20 January, 2016 | Uncategorized
Happy New Year All!
We hope you’ve had a wonderful Holiday break. No breaks for Team Cherry yet! We’ve been hard at work through the Holiday season pulling together Hollow Knight’s massive world and extensive cast. We’ve made some huge technical leaps in optimising the game and we’re racing towards a major content milestone that’s only weeks away (playing through the game from start to finish!)
William | 20 November, 2015 | Uncategorized
We’ve done it! Team Cherry survived our first PAX Aus. The event was a smashing (and exhausting) success. Not only did we get to mingle with an inspiring community of other indie devs, Hollow Knight received unanimous enthusiasm from the hordes of players throughout all 3 days.
Beyond that, we met with a whole bunch of press and even managed to sneak out and play a few games ourselves (Cuphead! We love you, but your bosses have too much health!)
Happy New Year everyone!
That’s right, it’s the incredibly futuristic year of 2015 and Team Cherry is still working hard on Hollow Knight! It’s been a little while since our last update (we’ve been super busy, we swear) so we’ve a bunch of news for you.
First off, a brand new addition to the Team Cherry family! No, Ari and William didn’t have a baby (although we suspect the technology might not be too far off). We’ve brought the incredible and multi-talented Dave Kazi into the fold!
William | 6 December, 2014 | Uncategorized
Today Hollow Knight was greenlit on Steam Greenlight! That means that if the Kickstarter is successful and Hollow Knight gets made that we’ll be releasing Windows, Mac and Linux versions of the game through Steam – how cool is that?!
You can check out the Greenlight page here if you want to follow the game through Steam and keep updated on release info. Massive, massive thanks to everyone who voted! People’s reactions have been really positive and people are getting really psyched for the game!