Team Cherry is checking in!
We’ve been heads down polishing, testing and adding even more to Hollow Knight. Most of the game’s areas are now completely filled out and many are at a highly polished state. Lots of technical stuff is happening behind the scenes as well, with menus being finalised and snazzy grading systems all up and running.
William | 15 April, 2016 | Hollow Knight
The other day we got to hang out our local radio station, Radio Adelaide and did an interview with Chell from Pixels Rising! Take a listen as we chat about Hollow Knight and game development in general.
William | 1 April, 2016 | Hollow Knight
Update Time All!
Team Cherry is crunching our way towards a completed Hollow Knight and that means it’s time to share more development news starting with a huge new area: the White Palace!
William | 20 January, 2016 | Uncategorized
Happy New Year All!
We hope you’ve had a wonderful Holiday break. No breaks for Team Cherry yet! We’ve been hard at work through the Holiday season pulling together Hollow Knight’s massive world and extensive cast. We’ve made some huge technical leaps in optimising the game and we’re racing towards a major content milestone that’s only weeks away (playing through the game from start to finish!)