Team Cherry - Sweet round games

The White Palace

Post Easter Update: White Palace, Backer NPC, Hollow Knight at GDC!

William | 1 April, 2016 | Hollow Knight

Update Time All!

Team Cherry is crunching our way towards a completed Hollow Knight and that means it’s time to share more development news starting with a huge new area: the White Palace!

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Charm Collection

Revealing the Power of the Charms

William | 23 February, 2016 | Hollow Knight, Uncategorized

Hey Everyone,

For today’s update, we’re going to talk about a part of the game that we haven’t shown at all so far: The charm system!

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dung_def

2016 – The Year of Hollow Knight! Also, GIFs!

William | 20 January, 2016 | Uncategorized

Happy New Year All!

We hope you’ve had a wonderful Holiday break. No breaks for Team Cherry yet! We’ve been hard at work through the Holiday season pulling together Hollow Knight’s massive world and extensive cast. We’ve made some huge technical leaps in optimising the game and we’re racing towards a major content milestone that’s only weeks away (playing through the game from start to finish!)

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The Fungal Wastes

Backer Ghosts, Fungal Wastes, Front page of Reddit!

William | 11 December, 2015 | Hollow Knight

Hey Everyone!

It’s that time of the season – a brand new Hollow Knight update! We’re all working hard on the game and things are coming together nicely.  Here’s a quick look at an area we’re just putting the final touches on – the Fungal Wastes!

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Hornet_Needle_throw

Hornet springing into action! Frames from in-game.

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This action-packed new trailer gives you a look at some of the grotesque creatures and deadly warriors you’ll be facing in Hollow Knight. Watch out for those fat mushroom guys, Hollow Knight!

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William | 20 November, 2015

Team Cherry at PAX Aus

Post PAX, New Site, Ferocious Foes Trailer!

William | 20 November, 2015 | Uncategorized

We’ve done it! Team Cherry survived our first PAX Aus. The event was a smashing (and exhausting) success. Not only did we get to mingle with an inspiring community of other indie devs, Hollow Knight received unanimous enthusiasm from the hordes of players throughout all 3 days.

Beyond that, we met with a whole bunch of press and even managed to sneak out and play a few games ourselves (Cuphead! We love you, but your bosses have too much health!)

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Versus the Fungus Flyer
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sketches_04

Post-Beta Update: Vids, Guides & Concept Art!

Ari | 10 October, 2015 | Art, HK Beta

It’s been a few weeks since the beta release and the responses and feedback we’ve gotten from everybody has been fantastic! People have been delving into all of the nooks and crannies of the beta, sending us through their thoughts and making some great gameplay videos.

Didn’t get a chance to play the beta? Not to fear! Here’s a whole bunch of gameplay videos for you to take a look at:

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Royal_quarter

Beta Looming, Royal Quarter to visit, PAX Australia here we come!

Ari | 1 September, 2015 | Art, Design, HK Beta, Hollow Knight

Next week is Beta week!

That’s right all, the HK beta is ready to drop. Next week all Beta-backers and above will get there first taste of Hollow Knight in action. With the week set, you’ve just enough time to play your Metal Gear Solids and enough time for us to cram in a few last minute features.

We’ll announce the exact day in another mini-update coming later this week, along with some nitty-gritty details on the Beta.

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