William | 1 April, 2016 | Hollow Knight
Update Time All!
Team Cherry is crunching our way towards a completed Hollow Knight and that means it’s time to share more development news starting with a huge new area: the White Palace!
William | 20 January, 2016 | Uncategorized
Happy New Year All!
We hope you’ve had a wonderful Holiday break. No breaks for Team Cherry yet! We’ve been hard at work through the Holiday season pulling together Hollow Knight’s massive world and extensive cast. We’ve made some huge technical leaps in optimising the game and we’re racing towards a major content milestone that’s only weeks away (playing through the game from start to finish!)
William | 11 December, 2015 | Hollow Knight
It’s that time of the season – a brand new Hollow Knight update! We’re all working hard on the game and things are coming together nicely. Here’s a quick look at an area we’re just putting the final touches on – the Fungal Wastes!
William | 20 November, 2015 | Uncategorized
We’ve done it! Team Cherry survived our first PAX Aus. The event was a smashing (and exhausting) success. Not only did we get to mingle with an inspiring community of other indie devs, Hollow Knight received unanimous enthusiasm from the hordes of players throughout all 3 days.
Beyond that, we met with a whole bunch of press and even managed to sneak out and play a few games ourselves (Cuphead! We love you, but your bosses have too much health!)
It’s been a few weeks since the beta release and the responses and feedback we’ve gotten from everybody has been fantastic! People have been delving into all of the nooks and crannies of the beta, sending us through their thoughts and making some great gameplay videos.
Didn’t get a chance to play the beta? Not to fear! Here’s a whole bunch of gameplay videos for you to take a look at:
Next week is Beta week!
That’s right all, the HK beta is ready to drop. Next week all Beta-backers and above will get there first taste of Hollow Knight in action. With the week set, you’ve just enough time to play your Metal Gear Solids and enough time for us to cram in a few last minute features.
We’ll announce the exact day in another mini-update coming later this week, along with some nitty-gritty details on the Beta.