Team Cherry - Sweet round games

New King's Pass

King’s Pass Gameplay, Playtests, Conventions, Team Cherry’s working hard!

William | 24 July, 2015 | Hollow Knight, Video

Heya all, get ready for a big one!

We’ve a whole bunch to talk about today, but before all that, we’re starting with Gameplay! In today’s video William and Ari take you through the King’s Pass, the starting location of Hollow Knight and the area that serves as a tutorial for the rest of the game.

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Then And Now

Hollow Knight: Then and Now

William | 21 June, 2015 | Art, Hollow Knight

Hey Everyone,

So, it’s been a while since our last update. We have a pretty airtight excuse though – we’ve been working full pelt at getting our Beta done so that we can submit it to a few gaming conventions here in Australia. And so that all of you can play it too, of course!

We really do want to keep you all updated with our progress though, so apologies for falling behind on that front. Once the Beta comes out there’ll be a whole bunch of info for us to share, and we’re working on a gameplay video to be released in the next week or so. In the meantime though, we thought it’s be interesting to take a look at how far we’ve come in developing the look and feel of Hallownest, the underground kingdom which is the setting for Hollow Knight.

That means we’re posting some progress pics! We haven’t lost much weight over the last year (in fact some of us have managed to lose negative weight) but the game is sure looking a lot better in the new engine! Let’s take a look – the top image from each pair is from the old version of the game circa the Kickstarter, and the bottom image is the same location as it looks now.

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