Hollow Knight Mac Debut Delay
Ari | 22 February, 2017 | Uncategorized
This is a short one. As part of the roll into release, we’ve gone a bit wider with our testing for both Windows and Mac. Unfortunately, and frustratingly, several of our new testers have encountered a previously undiscovered crash bug in the Mac version.
Though it hasn’t effected all of our testers, we think it’s a large enough issue that it needs to be addressed before the Mac version can be released.
The bug was discovered earlier this week, and though we’ve been working towards getting it fixed, it now looks like that solution won’t be completed until after the 24th. We’ll keep everyone updated as we go. Fingers crossed it doesn’t cause much of a delay.
To all our Mac backers, know it’s our main priority to get this sorted, and to get Hollow Knight out to you!